Lazy Dungeon Master — Chapter 322

Heya everyone. Sorry for no chapters last week.

I was moved onto a different project at work and felt like I needed to go on a self-imposed learning spree… so I did. Async https requests, async asset loading, async EVERYTHING (C++ in Unreal Engine 4)… and some kinetic VR input stuff. Fun fun.

I’m going to continue with my 2 chapters/wk goal for LDM. Last week was just a hiccup due to, well, that ^ up there.

Also, I started my first github repo. Gasp. It’s an image labeler for preparing object recognition datasets. Still have a good bit to go (particularly in making the repo easier to grab and develop), but it does work. So that’s cool. If anyone wants to check it out, here’s the link:


(~’.’)~ Read Chapter Here ~(‘.’~)

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